
DATE
July 2014
Role spec
Game concept, design
and Build (Processing)
First, a little context on my Secret Projects: these are from long ago, some going back as far as university. They’re ugly, bizarre, experimental – and didn’t make the cut for my main portfolio. Instead of deleting them, I relegated them to the secret archives of my website. This particular one’s a university oldie, and as clunky as the design direction is, it holds a special place in my heart because it was my first ever programming project.
As part of my Computing MSc, we were tasked with designing and programming a game using the Processing language. I chose to build a game based on Dante’s Inferno, an 14th-century poem written by Italian writer, Dante Alighieri. The game is as simple as it is ugly: the user navigates Dante (a blue blob – I really pushed the limits of character design) through the ten rings of Hell.
The Three Sisters
Just like dodgeball – except instead of balls, it's three Gorgon hellspawn frenzied by bloodlust and intent on consuming your mortal soul.
Building this level was a challenge: defining the logic behind the Sisters' movement took me several days alone. I learned that sleep was a myth, and Red Bull noticed an unprecedented spike in their quarterly sales.


The Pits of Acteon
Hold my beer, Indiana. The party continues in the second ring of badly-drawn 8-bit Hell: who said skin-melting fireballs couldn't be fun?
These were the only two levels I could find on my university hard drive, so you've been spared the remainder of this monstrosity. To summarise the bits you've missed: snakes, a giant tumbling rock (my lawyers will be in touch, Lucasfilm), more snakes... Oh, and Satan rocks up at the end.


The Three Sisters
Just like dodgeball – except instead of balls, it's three Gorgon hellspawn frenzied by bloodlust and intent on consuming your mortal soul.
Building this level was a challenge: defining the logic behind the Sisters' movement took me several days alone. I learned that sleep was a myth, and Red Bull noticed an unprecedented spike in their quarterly sales.


The Pits of Acteon
Hold my beer, Indiana. The party continues in the second ring of badly-drawn 8-bit Hell: who said skin-melting fireballs couldn't be fun?
These were the only two levels I could find on my university hard drive, so you've been spared the remainder of this monstrosity. To summarise the bits you've missed: snakes, a giant tumbling rock (my lawyers will be in touch, Lucasfilm), more snakes... Oh, and Satan rocks up at the end.
Satisfied tutor, 2014
“I asked you to program an interval timer, not build a game.”
Satisfied tutor, 2014
More of the good stuff
Cartoon animations, 2017
Season 5 survival guides, 2015
Outdoor ad campaign (spec), 2014
More of the good stuff

Season 5 survival guides, 2015

Cartoon animations, 2017

Website & rebrand, 2017

Responsive web app, 2018
Back to normality →